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Real-time Normal Gaussian Splats

Introduction

Gaussian version for NFL with instance. For real-time updates, gaussian is a better option. Track spatial change in real-time. We first extract SAM2 temporal masks and use a render-and-compare pipeline

Gaussian splatting of NFL

RGB input

RGB input

Normal field

Normal field

Depth

Depth

Dynamic scene

Scene where objects move

Scene where objects move

SAM2 masks

SAM2 masks

Tracking results

Object 1

Object 1

Object 2

Object 2

Object 3

Object 3

Object 4

Object 4